Приложение 2. Вечность

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	function linear.get( self, name)
	    local x1, y1 = self [name].x1, self [name].y1
	    local x2, y2 = self [name].x2, self [name].y2
	    local units = self [name].units
	    local spread = self [name].spread
	    local transform = self [name].transform

	    local n = table.getn( self [name].stop)

	    local grad = luajava.newInstance( "org.ussr.luagml.GMLgradient")
	    grad:setUnits( units) ;
	    grad:linear( n, x1, y1, x2, y2, spread, transform)

	    for i = 1, n  do
		local stop = self [name].stop [i]

		grad:append( stop.offset, stop.color, stop.opacity)
	    end

	    return grad:get()
	end

	function radial.get( self, name)
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	    local fx, fy = self [name].fx, self [name].fy
	    local r = self [name].r
	    local units = self [name].units
	    local spread = self [name].spread
	    local transform = self [name].transform

	    if fx == nil then fx = cx end
	    if fy == nil then fy = cy end

	    local n = table.getn( self [name].stop)

	    local grad = luajava.newInstance( "org.ussr.luagml.GMLgradient")
	    grad:setUnits( units) ;
	    grad:radial( n, cx, cy, r, fx, fy, spread, transform)

	    for i = 1, n  do
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		grad:append( stop.offset, stop.color, stop.opacity)
	    end

	    return grad:get()
	end
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